Baldur’s Gate Easy Level Gain and Money in Multiplayer Games
When starting the game in the Town of Candlekeep do all the “Quests” (errands for guards, and other characters). That means anything that gives experience. Once you have done this go to the Character Screen and export your character.
End the game and start a new game and import character. This allows you to start the game with the amount of experience that you had gained. Repeat until satisfied.
If you started game as thief or strong warrior and thief has high enough lockpicking skills. You may bust or unlock a chest in the starting Inn on the second floor, that contains a gem that is worth 1,000 gold peices.
Baldur’s Gate Earn Easy XP
A very easy way to get XP, as long as your allignmnet allows this (if you are not a paladin or other lawful or good character) is find a “cloudkill” scroll. When you find one, go to Nashkel. In the tavern next to the bridge you’ll find Volo. Go to the back room of the tavern and have a spellcaster cast the “cloudkill” aimed at Volo. Get out of the spell’s radius so you don’t get killed. Volo will die and yield 650 XP. He will immediately ressurect and die again, and again, and again. Get the picture?
Baldur’s Gate Create Your Own Items
Use any text editor (Notepad for example) and open the file Baldur.ini in your Baldur’s Gate directory. Add the line Cheats=1 under the [Game Options] entry then save the file and run the game.
Once in the game, hit Ctrl-Tab to bring up the console in which you type the cheats. Ctrl-Tab will also close this console. Type in the cheat exactly as they appear below and hit the Enter key to activate.
CLUAConsole:CreateItem(“xxx”) where xxx is the code for an item:
- AMUL01 – Necklace of Missiles
- AMUL02 – Necklace
- AMUL04 – Studded Necklace with Zios Gems
- AMUL05 – Bluestone Necklace
- AMUL06 – Agni Mani Necklace
- AMUL07 – Rainbow Obsidian Necklace
- AMUL08 – Tiger Cowrie Shell Necklace
- AMUL09 – Silver Necklace
- AMUL10 – Gold Necklace
- AMUL11 – Pearl Necklace
- AMUL12 – Laeral’s Tear Necklace (3000 gp)
- AMUL13 – Bloodstone Amulet
- AMUL14 – Amulet of Protection +1
- AMUL15 – Shield Amulet
- AMUL16 – Amulet of Metaspell Influence (+1 2nd level spell)
- AROW01 – Arrow
- AROW02 – Arrow +1
- AROW03 – Arrow of Slaying
- AROW04 – Acid Arrow
- AROW05 – Arrow of Biting
- AROW06 – Arrow of Detonation
- AROW07 – Arrow or Dispelling
- AROW08 – Arrow of Fire
- AROW09 – Arrow of Ice
- AROW10 – Arrow of Piercing
- AROW11 – Arrow +2
- AROW1A – Arrow +2 (different picture)
- AX1H01 – Battle Axe
- AX1H02 – Battle Axe +1
- AX1H03 – Battle Axe +2
- AX1H04 – Throwing Axe
- AX1H05 – Throwing Axe +2
- BELT01 – Girdle
- BELT02 – Golden Girdle
- BELT03 – Girdle of Bluntness
- BELT04 – Girdle of Piercing
- BELT05 – Girdle of Sex Change
- BLUN01 – Club
- BLUN02 – Flail
- BLUN03 – Flail +1
- BLUN04 – Mace
- BLUN05 – Mace +1
- BLUN06 – Morning Star
- BLUN07 – Morning Star +1
- BLUN08 = Flail
- BOLT01 – Bolt
- BOLT02 – Bolt +1
- BOLT03 – Bolt of Lightning
- BOLT04 – Bolt of Biting
- BOLT05 – Bolt of Polymorphing
- BOLT06 – Bolt +2
- BOOK01 – Magical Book
- BOOK02 – Spell Book
- BOOK03 – +1 Con
- BOOK04 – +1 Str
- BOOK05 – +1 Dex
- BOOK06 – +1 Int
- BOOK07 – +1 Chr
- BOOK08 – +1 Wis
- BOOK09 – Normal Book
- BOOK10 through BOOK67 – miscellaneous Histories
- BOOK68 = Book of Ancient Knowledge/History of the Nether Scrolls (must be Identified)
- BOOK70 = Yago’s Book of Curses
- BOOT01 – Boots of Speed
- BOOT02 – Boots of Stealth
- BOOT03 – Boots of the North
- BOOT04 – Boots of Avoidance
- BOOT05 – Boots of Grounding
- BOW01 – Composite Long Bow
- BOW02 – Composite Long Bow +1
- BOW03 – Long Bow
- BOW04 – Long Bow +1
- BOW05 – Short Bow
- BOW06 – Short Bow +1
- BOW07 – Long Bow of Marksmanship
- BOW08 – Eagle Bow
- BRAC01 – Bracers of Defense AC 8
- BRAC02 – Bracers of Defense AC 7
- BRAC03 – Bracers of Defense AC 6
- BRAC04 – Bracers of Archery
- BRAC05 – Bracers
- BRAC06 – Gauntlets of Ogre Power
- BRAC07 – Gauntlets of Dexterity
- BRAC08 – Gauntlets of Fumbling
- BRAC09 – Gauntlets of Weapon Skill
- BRAC10 – Gauntlets of Weapon Expertise
- BULL01 – Bullet
- BULL02 – Bullet +1
- BULL03 – Bullet +2
- CHAN01 – Chainmail
- CHAN02 – Chainmail +1
- CHAN03 – Chainmail +2
- CHAN04 – Splint Mail
- CHAN05 – Splint Mail +1
- CHAN06 – Mithril Chain Mail +4
- CLCK01 – Cloak of Protection +1
- CLCK02 – Cloak of Protection +2
- CLCK03 – Cloak of Displacement
- CLCK04 – Cloak of the Wolf
- CLCK05 – Cloak of Balduran
- CLCK06 – Cloak of Non-Detection
- CLCK07 – Nymph Cloak
- CLCK08 = Algernon’s Cloak (+2 Charisma)
- CLCK09 = Mage Robe of Cold Resistance
- CLCK10 = Mage Robe of Fire Resistance
- CLCK11 = Mage Robe of Electrical Resistance
- CLCK12 = Knave’s Robe
- CLCK13 = Traveller’s Robe
- CLCK14 = Adventurer’s Robe
- CLCK15 = Robe of the Good Archmagi
- CLCK16 = Robe of the Neutral Archmagi
- CLCK17 = Robe of the Evil Archmagi
- CLCK18 = Knave’s Robe
- CLCK19 = Robe of the Good Archmagi
- DAGG01 – Dagger
- DAGG02 – Dagger +1
- DAGG03 – Dagger +2
- DAGG04 – Dagger +2, Longtooth
- DAGG05 – Throwing Dagger
- DAGG06 = Nester’s Dagger
- DAGG07 = Kylee’s Dagger
- DAGG08 = Hentold’s Dagger
- DART01 – Dart
- DART02 – Dart +1
- DART03 – Dart of Stunning
- DART04 – Dart of Wounding
- HALB01 – Halberd
- HALB02 – Halberd +1
- HALB03 – Halberd +2
- HAMM01 – War Hammer
- HAMM02 – War Hammer +1
- HAMM03 – War hammer +2
- HELM01 – Helmet
- HELM02 – Helm of Opposite Alignment
- HELM03 – Helm of Glory
- HELM04 – Helm of Defense
- HELM05 – Helm of Infravision
- HELM06 – Helm of Charm Protection
- HELM07 – Helm of Balduran
- HELM08 through HELM13 = Regular helmets, but several different pictures/styles
- LEAT01 – Leather Armor
- LEAT02 – Leather Armor +1
- LEAT03 – Leather Armor +2
- LEAT04 – Studded Leather Armor
- LEAT05 – Studded Leather Armor +1
- LEAT06 – Studded Leather Armor +2, missile attraction
- LEAT07 – Studded Leather Armor +2
- LEAT08 – Shadow Armor
- MISC01 – Winter Wolf Pelt
- MISC02 = Mirror (no picture)
- MISC03 = Small Box (no picture)
- MISC04 = Bassilus’ Holy Symbol
- MISC07 – Gold Piece
- MISC12 – Ankheg Shell
- MISC13 – Samuel (body)
- MISC16 – Fire Agate Gem
- MISC17 – Lynx Eye Gem
- MISC18 – Sunstone Gem
- MISC19 – Turquoise Gem
- MISC20 – Bloodstone Gem
- MISC21 – Skydrop Gem
- MISC22 – Andar Gem
- MISC23 – Jasper Gem
- MISC24 – Tchazar Gem
- MISC25 – Zircon Gem
- MISC26 – Iol Gem
- MISC27 – Moonstone Gem
- MISC28 – Waterstar Gem
- MISC29 – Ziose Gem
- MISC30 – Chrysoberyl Gem
- MISC31 – Star Diopside Gem
- MISC32 – Shandon Gem
- MISC33 – Aquamarine Gem
- MISC34 – Garnet Gem
- MISC35 – Horn Coral Gem
- MISC36 – Pearl
- MISC37 – Sphene Gem
- MISC38 – Black Opal
- MISC39 – Water Opal
- MISC40 – Moonbar Gem
- MISC41 – Star Sapphire
- MISC42 – Diamond
- MISC43 – Emerald
- MISC44 – Kings Tears
- MISC45 – Rogue Stone
- MISC47 – Golden Pantaloons
- MISC48 – Idol
- MISC49 – Melicamp the Chicken
- MISC50 – Skull
- MISC51 – Lock of Nymph’s Hair
- MISC52 – Wyvern Head
- MISC53 – Bowl of Water Elemental Control
- MISC54 – Child’s Body
- MISC55 – Duke Eltan’s Body
- MISC56 – Broken Weapon
- MISC57 – Broken Shield
- MISC58 – Broken Armor
- MISC59 – Broken Miscellaneous
- MISC60 – Spider Body
- MISC61 – Bottle of Wine
- MISC62 – Dead Cat
- MISC63 – Chew Toy
- MISC64 – Telescope
- MISC65 = Brage’s Body
- MISC66 = Farmer Brun’s Son (Dead)
- MISC67 = Brun’s Dead Son
- MISC68 = Abela the Nymph
- MISC69 – Helshara’s Artifact Fragment
- MISC70 – Delorna’s Statue
- MISC71 = Delorna’s Spellbook
- MISC72 – The Claw of Kazgaroth
- MISC73 – The Horn of Kazgaroth
- MISC74 – The Candle
- MISC75 = Dagger of Venom
- MISC76 = The Dream Potion
- MISC77 = Skull of Kereph
- MISC78 = Invitation
- MISC79 – Female Body
- MISC80 – Male Body
- MISC81 = Skull of Kereph
- MISC82 = Ancient Armor
- MISC83 – Key to River Plug
- MISC84 – Boo
- MISC85 – Mulahey’s Holy Symbol
- MISC86 – Bandit Scalp
- MISC87 – Contaminated Iron
- MISC88 – Rabbit’s Foot
- MISC89 = Edwin’s Amulet
- MISC90 = Chelak’s Body
- MISC99 = ? – Cursed Plate, looks like a belt, description from Spear +3 Backbiter
- PLAT01 – Plate Mail Armor
- PLAT02 – Plate Mail +1
- PLAT04 – Full Plate Mail
- PLAT05 – Full Plate Mail +1
- PLAT06 – Ankheg Plate Mail
- PLAT07 = Plate Mail
- POTN02 – Potion of Fire Resistance
- POTN03 – Potion of Hill Giant Strength
- POTN04 – Potion of Frost Giant Strength
- POTN05 – Potion of Fire Giant Strength
- POTN06 – Potion of Cloud Giant Strength
- POTN07 – Potion of Storm Giant Strength
- POTN08 – Potion of Healing
- POTN09 – Potion of Heroism
- POTN10 – Potion of Invisibility
- POTN11 – Potion of Invulnerability
- POTN12 – Potion of Stone Giant Strength
- POTN13 – Oil of Firey Burning
- POTN14 – Oil of Speed
- POTN15 – Red Potion
- POTN16 – Violet Potion
- POTN17 – Elixir of Health
- POTN18 – Potion of Absorption
- POTN19 – Potion of Agility
- POTN20 – Antidote
- POTN21 – Potion of Clarity
- POTN22 – Potion of Cold Resistance
- POTN23 – Oil of Speed
- POTN24 – Potion of Defense
- POTN25 – Potion of Healing
- POTN26 – Potion of Explosions
- POTN27 – Potion of Firebreath
- POTN28 – Potion of Fortitude
- POTN29 – Potion of Genius
- POTN30 – Potion of Infravision
- POTN31 – Potion of Insulation
- POTN32 – Antidote
- POTN33 – Potion of Magic Blocking
- POTN34 – Potion of Magic Protection
- POTN35 – Potion of Magic Shielding
- POTN36 – Potion of Master Thievery
- POTN37 – Potion of Mind Focusing
- POTN38 – Potion of Mirrored Eyes
- POTN39 – Potion of Perception
- POTN40 – Potion of Invulnerability
- POTN41 – Potion of Power
- POTN42 – Potion of Regeneration
- POTN43 – Potion of Insight
- POTN44 – Potion of Strength
- POTN45 – Potion of Freedom
- POTN46 – Potion of Stone Form
- POTN47 = Marek’s Antidote (better than normal antidote)
- POTN48 = Vial of Mysterious Liquid (used in Nashgel mines to poison iron ore)
- RING01 – Ring
- RING02 – Ring of Fire Resistance
- RING03 – Ring of Animal Friendship
- RING04 – Ring of Clumsiness
- RING05 – Ring of Invisibility
- RING06 – Ring of Protection +1
- RING07 – Ring of Protection +2
- RING08 – Ring of Wizardry
- RING09 – Ring of Free Action
- RING10 – Gold Ring
- RING11 – Silver Ring
- RING12 – Onyx Ring
- RING13 – Jade Ring
- RING14 – Greenstone Ring
- RING15 – Bloodstone Ring
- RING16 – Angel Skin Ring
- RING17 – Flamedance Ring
- RING18 – Fire Opal Ring
- RING19 – Ruby Ring
- RING20 – Ring of Energy
- RING21 – Ring of Infravision
- RING22 – Ring of Holiness
- RING23 – Ring of Folly
- RING25 = Koveras’ Ring of Protection (+1)
- SCRL02 – Spell Scroll
- SCRL03 – Protection from Acid
- SCRL04 – Protection from Cold
- SCRL05 – Protection from Electricity
- SCRL06 – Protection from Fire
- SCRL07 – Protection from Magic
- SCRL08 – Protection from Poison
- SCRL09 – Protection from Undead
- SCRL10 – Cursed Scroll of Weakness
- SCRL11 = Cursed Scroll of Clumsiness
- SCRL12 = Cursed Scroll of Foolishness
- SCRL13 = Cursed Scroll of Ugliness
- SCRL14 = Cursed Scroll of Summon Monster (casts Monster Summoning I)
- SCRL15 – Protection from Petrification
- SCRL18 – Cursed Scroll of Stupidity
- SCRL1B – Agannazar’s Scorcher
- SCRL1C – Ghoul Touch
- SCRL1D – Clairvoyance
- SCRL1E – Dispel Magic
- SCRL1F – Flame Arrow
- SCRL1G – Fireball
- SCRL1H – Haste
- SCRL1I – Hold Person
- SCRL1K – Lightning Bolt
- SCRL1L – Monster Summoning I
- SCRL1M – Non-Detection
- SCRL1N – Protection from Normal Missiles
- SCRL1O – Slow
- SCRL1P – Skull Trap
- SCRL1Q – Vampiric Touch
- SCRL1R – Wraith Form
- SCRL1S – Dire Charm
- SCRL1T – Ghost Armor
- SCRL1U – Confusion
- SCRL1V – Dimension Door
- SCRL1Y – Improved Invisibility
- SCRL1Z – Minor Globe of Invulnerability
- SCRL2A – Monster Summoning II
- SCRL2D – Animate Dead
- SCRL2E – Cloudkill
- SCRL2F – Cone of Cold
- SCRL2G – Monster Summoning III
- SCRL2H – Shadow Door
- SCRL2I – Letter
- SCRL2J – Letter
- SCRL3D – Letter
- SCRL56 – Cure Serious Wounds
- SCRL58 – Free Action
- SCRL59 – Neutralize Poison
- SCRL61 – Cure Critical Wounds
- SCRL62 – Flame Strike
- SCRL63 – Raise Dead
- SCRL66 – Grease
- SCRL67 – Armor
- SCRL68 – Burning Hands
- SCRL69 – Charm Person
- SCRL70 – Color Spray
- SCRL71 – Blindness
- SCRL72 – Friends
- SCRL73 – Protection from Petrification
- SCRL75 – Identify
- SCRL76 – Infravision
- SCRL77 – Magic Missile
- SCRL78 – Protection from Evil
- SCRL79 – Shield
- SCRL80 – Shocking Grasp
- SCRL81 – Sleep
- SCRL82 – Chill Touch
- SCRL83 – Chromatic Orb
- SCRL84 – Larloch’s Minor Drain
- SCRL85 – Blur
- SCRL86 – Detect Evil
- SCRL87 – Detect Invisibility
- SCRL89 – Horror
- SCRL90 – Invisibility
- SCRL91 – Knock
- SCRL92 – Know Alignment
- SCRL93 – Luck
- SCRL94 – Resist Fear
- SCRL95 – Melf’s Acid Arrow
- SCRL96 – Mirror Image
- SCRL97 – Stinking Cloud
- SCRL98 – Strength
- SCRL99 – Web
- SHLD01 – Small Shield
- SHLD02 – Small Shield +1
- SHLD03 – Medium Shield
- SHLD04 – Medium Shield +1
- SHLD05 – Large Shield
- SHLD06 – Large Shield +1
- SHLD07 – Large Shield +1, +4 vs Missiles
- SHLD08 – Buckler
- SHLD09 – Buckler
- SHLD10 – Buckler
- SHLD11 – Small Shield
- SHLD12 – Small Shield
- SHLD13 – Medium Shield
- SHLD14 – Medium Shield
- SHLD15 – Large Shield
- SHLD16 – Large Shield
- SHLD18 = Large Shield
- SLNG01 – Sling
- SLNG02 – Sling +1
- SPER01 – Spear
- SPER02 – Spear +1
- SPER03 – Spear +3, Backbiter
- SPER04 = Spear +3, Backbiter
- STAF01 – Quarterstaff
- STAF02 – Quarterstaff +1
- STAF03, STAF04 = Quarterstaff
- SW1H01 – Bastard Sword
- SW1H02 – Bastard Sword +1
- SW1H03 – Bastard Sword +1, Shapeshifters
- SW1H04 – Long Sword
- SW1H05 – Long Sword +1
- SW1H06 – Long Sword +2
- SW1H07 – Short Sword
- SW1H08 – Short Sword +1
- SW1H09 – Short Sword +2
- SW1H10 – Short Sword of Backstabbing
- SW1H11 = Flaming Sword (no THAC0 bonus, no information in description)
- SW1H12 = Hull’s Long Sword
- SW1H13 – Moonblade
- SW1H14 = Short Sword +1
- SW1H15 – Scimitar +3, Frostbrand
- SW1H16 = Scimitar, +5, Defender (Drizzt’s sword, only usable by good alignment)
- SW1H17 = Perdue’s Short Sword
- SW2H01 – Two Handed Sword
- SW2H02 – Two Handed Sword +1
- SW2H03 – Two Handed Sword, Berserking
- SW2H05 = Two-handed Sword
- SW2H06 – Spider’s Bane
- WAND02 – Wand of Fear
- WAND03 – Wand of Magic Missiles
- WAND04 – Wand of Paralyzation
- WAND05 – Wand of Fire
- WAND06 – Wand of Frost
- WAND07 – Wand of Lightning
- WAND08 – Wand of Sleep
- WAND09 – Wand of Polymorphing
- WAND10 – Wand of Monster Summoning
- WAND11 – Wand of the Heavens
- XBOW01 – Heavy Crossbow
- XBOW02 – Heavy Crossbow +1
- XBOW03 – Heavy Crossbow of Accuracy
- XBOW04 – Light Crossbow
- XBOW05 – Light Crossbow +1
- XBOW06 – Light Crossbow of Speed
Baldur’s Gate Earn Easy XP 2
While playing the game open up the dos string editer( that cluaconsole stuff ) and type CLUAConsole:CreateCreature(“Marl”). after this he says to get out and then you must talk to him agian, he then starts a dialoge and you reply with the statements…1,1,3,3,1 and then you get 900xp. Continue doing so until desired.
Baldur’s Gate Object Duplication in Multiplayer
Export the character that has the object(s) you wish to duplicate, export said character to a vacant slot. Then, when in a game, import that character to get the items in his/her inventory. The same character can be imported multiple times to the same party.
Baldur’s Gate Merlin the Magician and Other Create Characters
Note: If you kill Sarevok the game will congratulate you and then freeze. You will have to exit the game, and you might possibly lose your saved game.
For those of you who use the CLUAConsole:CreateCreature cheat for amusement, here’s some cool things to create.
Sarevo – Sarevok (Last Boss)
Elmins – Elminster (Level 29 Wizard, Can’t be Killed)
Pheogurd – Pheonix Guard (Explode When Killed)
deathkn – Death Knight (Very Strong, only in Tales of Sword Coast Add on)
GBasil – Greater Basilisk
Ulraun – Ulraunt (Powerful Wizard)
Carrio – Carrion Crawler
Merlin – Merlin the Magician
If you Charm Merlin, you can make him walk around and attack things. He knows all the 6th level spells.
Baldur’s Gate Need a shield?
Buy some Master Potions of Thievery at the Carnival. Go to Nashkell’s blacksmith. If you use two (generally gets your pick pocket skill above 100%) – you can steal a ton of Large Shield +1’s (and sell them back at different merchants, or give them to your characters)
Baldur’s Gate Cheat Codes
Use any text editor (Notepad for example) and open the file Baldur.ini in your Baldur’s Gate directory. Add the line Cheats=1 under the [Game Options] entry then save the file and run the game.
Once in the game, hit Ctrl-Tab to bring up the console in which you type the cheats. Ctrl-Tab will also close this console. Type in the cheats exactly as they appear below and hit the Enter key to activate.
The list of cheats are as follows:
Cheats:Hans() — If you get stuck somehow this moves your characters to a free, adjacent area.
Cheats:ExploreArea() — Marks the entire area as explored
Cheats:TheGreatGonzo() — Summons 10 killer chickens who defend you at all cost.
Cheats:CowKill() — Creates a CowKill spell if you’re near a cow.
Cheats:CriticalItems() — Spawns all the game critical items
Cheats:DrizztAttacks() — Creates a hostile Drizzt
Cheats:DrizztDefends() — Creates a friendly Drizzt
Cheats:FirstAid() — Creates 5 healing potions, 5 neutralize poison potions and 1 stone to flesh scroll.
Cheats:Midas() — Gives you 500 gold.
CLUAConsole:CreateCreature(“xxx”) — Summons a creature or NPC, where “xxx” is the name of any creature in the game.
CLUAConsole:SetCurrentXP(###) — Sets your experience to ###.
Baldur’s Gate Armor plate early in the game
At the begining,choose a class like warrior(never use the paladin). Go at the second floor of the building and open the drawer near a guy. Steel his cash. Go near the stair and a guard will be there. Kill him and you’ll find plate armor and a good cap